Sanction (035/166) - Vendetta

Sanction (035/166) - Vendetta

$0
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Spell
3
1
Calm
[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —Empower a unit. Disempower it at end of turn.Disempower a unit that's [EMPOWERED]. Empower it at end of turn.
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Sanction (035/166) - Vendetta
RIF-V-035/166-N-70OFE6REVL
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